VIP Death Message 1.1.2

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Death Message

About Death Message​


Easy to use Death Message ! Less CPU, Less memory !
No redundant code, No redundant permissions, No redundant settings, Easy to use!

  • Automatically identify the name of an NPC whose name has been changed by the plugins
  • Automatically identify the name of the weapon whose name has been changed by the plugins
  • Each player can change their display mode
  • Anything that can be killed can be individually set to display death messages

  • Mode message display mode : FloatUI
  • The default setting is that the message will disappear after 10 seconds

About Permissions:
  • deathmessage.admin (Used to open the FloatUI parameter setting panel )

Chat Command:
  • /dm - Switch to display death message to FloatiUI or ChatBox
  • /dm diy - Open the FloatUI parameter setting panel (Permission : deathmessage.admin)

Other : When the FloatUI blocks other buttons, the death message will temporarily switch to the chat box after clicking (Time depends on config setting)

Config :

{
"Version": {
"Major": 1,
"Minor": 0,
"Patch": 8
},
"➊ Global Messages settings": {
"Enable About Animal": true,
"Enable About Entitys": true,
"Enable About NPC": true,
"Enable Player Deaths": true
},
"➊ Discord settings": {
"Webhook URL": "https://discordapp.com/api/webhooks...SgFaUZpilYvlSWG_qqc4mllgZL6Jh4QUHItRwwDTj7Wud",
"Bot Name": "Death Messages Bot",
"Bot Avatar Link": "https://avatarfiles.alphacoders.com/128/128573.png",
"Enable Animal Deaths": true,
"Enable Entities Deaths": true,
"Enable NPC Deaths": true,
"Enable Player Deaths": true
},
"➋ Display name modification and activation": {
"➀ Animal name": {
"bear": {
"Enable": true,
"Display name": "bear"
},
"boar": {
"Enable": true,
"Display name": "boar"
},
"chicken": {
"Enable": true,
"Display name": "chicken"
},
"horse": {
"Enable": true,
"Display name": "horse"
},
"polarbear": {
"Enable": true,
"Display name": "polarbear"
},
"stag": {
"Enable": true,
"Display name": "stag"
},
"testridablehorse": {
"Enable": true,
"Display name": "testridablehorse"
},
"wolf": {
"Enable": true,
"Display name": "wolf"
},
"zombie": {
"Enable": true,
"Display name": "zombie"
}
},
"➁ NPC name": {
"bandit_conversationalist": {
"Enable": true,
"Display name": "bandit_conversationalist"
},
"bandit_shopkeeper": {
"Enable": true,
"Display name": "bandit_shopkeeper"
},
"boat_shopkeeper": {
"Enable": true,
"Display name": "boat_shopkeeper"
},
"missionprovider_bandit_a": {
"Enable": true,
"Display name": "missionprovider_bandit_a"
},
"missionprovider_bandit_b": {
"Enable": true,
"Display name": "missionprovider_bandit_b"
},
"missionprovider_fishing_a": {
"Enable": true,
"Display name": "missionprovider_fishing_a"
},
"missionprovider_fishing_b": {
"Enable": true,
"Display name": "missionprovider_fishing_b"
},
"missionprovider_outpost_a": {
"Enable": true,
"Display name": "missionprovider_outpost_a"
},
"missionprovider_outpost_b": {
"Enable": true,
"Display name": "missionprovider_outpost_b"
},
"missionprovider_stables_a": {
"Enable": true,
"Display name": "missionprovider_stables_a"
},
"missionprovider_stables_b": {
"Enable": true,
"Display name": "missionprovider_stables_b"
},
"npc_bandit_guard": {
"Enable": true,
"Display name": "npc_bandit_guard"
},
"npc_tunneldweller": {
"Enable": true,
"Display name": "npc_tunneldweller"
},
"npc_underwaterdweller": {
"Enable": true,
"Display name": "npc_underwaterdweller"
},
"player": {
"Enable": true,
"Display name": "player"
},
"scarecrow": {
"Enable": true,
"Display name": "scarecrow"
},
"scientistnpc_patrol": {
"Enable": true,
"Display name": "scientistnpc_patrol"
},
"scientistnpc_peacekeeper": {
"Enable": true,
"Display name": "scientistnpc_peacekeeper"
},
"scientistnpc_roam": {
"Enable": true,
"Display name": "scientistnpc_roam"
},
"scientistnpc_roamtethered": {
"Enable": true,
"Display name": "scientistnpc_roamtethered"
},
"stables_shopkeeper": {
"Enable": true,
"Display name": "stables_shopkeeper"
}
},
"➂ Entity name": {
"autoturret_deployed": {
"Enable": true,
"Display name": "autoturret_deployed"
},
"beartrap": {
"Enable": false,
"Display name": "beartrap"
},
"bradleyapc": {
"Enable": true,
"Display name": "bradleyapc"
},
"flameturret.deployed": {
"Enable": false,
"Display name": "flameturret.deployed"
},
"guntrap.deployed": {
"Enable": false,
"Display name": "guntrap.deployed"
},
"landmine": {
"Enable": false,
"Display name": "landmine"
},
"patrolhelicopter": {
"Enable": true,
"Display name": "patrolhelicopter"
},
"sam_site_turret_deployed": {
"Enable": false,
"Display name": "sam_site_turret_deployed"
},
"sentry.scientist.static": {
"Enable": false,
"Display name": "sentry.scientist.static"
}
},
"➃ Weapon name": {
"Assault Rifle": "Assault Rifle",
"Bolt Action Rifle": "Bolt Action Rifle",
"Bone Club": "Bone Club",
"Bone Knife": "Bone Knife",
"Butcher Knife": "Butcher Knife",
"Candy Cane Club": "Candy Cane Club",
"Chainsaw": "Chainsaw",
"Combat Knife": "Combat Knife",
"Compound Bow": "Compound Bow",
"Crossbow": "Crossbow",
"Custom SMG": "Custom SMG",
"Double Barrel Shotgun": "Double Barrel Shotgun",
"Eoka Pistol": "Eoka Pistol",
"explosive": "explosive",
"Flame Thrower": "Flame Thrower",
"Flashlight": "Flashlight",
"grenade": "grenade",
"Hatchet": "Hatchet",
"heat": "heat",
"Hunting Bow": "Hunting Bow",
"Jackhammer": "Jackhammer",
"L96 Rifle": "L96 Rifle",
"Longsword": "Longsword",
"LR-300 Assault Rifle": "LR-300 Assault Rifle",
"M249": "M249",
"M39 Rifle": "M39 Rifle",
"M92 Pistol": "M92 Pistol",
"Mace": "Mace",
"MP5A4": "MP5A4",
"Multiple Grenade Launcher": "Multiple Grenade Launcher",
"Nailgun": "Nailgun",
"Pickaxe": "Pickaxe",
"Pump Shotgun": "Pump Shotgun",
"Python Revolver": "Python Revolver",
"Revolver": "Revolver",
"Rock": "Rock",
"Rocket Launcher": "Rocket Launcher",
"Salvaged Axe": "Salvaged Axe",
"Salvaged Cleaver": "Salvaged Cleaver",
"Salvaged Hammer": "Salvaged Hammer",
"Salvaged Icepick": "Salvaged Icepick",
"Salvaged Sword": "Salvaged Sword",
"Semi-Automatic Pistol": "Semi-Automatic Pistol",
"Semi-Automatic Rifle": "Semi-Automatic Rifle",
"Spas-12 Shotgun": "Spas-12 Shotgun",
"Stone Hatchet": "Stone Hatchet",
"Stone Pickaxe": "Stone Pickaxe",
"Stone Spear": "Stone Spear",
"Thompson": "Thompson",
"Torch": "Torch",
"Waterpipe Shotgun": "Waterpipe Shotgun",
"Wooden Spear": "Wooden Spear"
},
"➄ Body part name": {
"Arm": "Arm",
"Body": "Body",
"Chest": "Chest",
"Foot": "Foot",
"Hand": "Hand",
"Head": "Head",
"Leg": "Leg",
"Stomach": "Stomach"
}
},
"➌ Other settings": {
"Default command": "dm",
"Chat Icon Id": "0",
"Default display(true = FloatUI , false = Chat box)": true,
"FloatUI message closing time second": 10,
"Click on FloatUI switch to the chat box in seconds": 10
},
"➍ Lang settings": {
"AnimalKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
"BradleyapcKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
"ButtonSwitch": "Auto switch death message to <color=#FFFF00>ChatBox</color> <color=#FF0000>{0}</color> seconds",
"ChatTitle": "",
"DisplayNumber": "Display number",
"DIY": "DIY control panel",
"EntityKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
"FloatUILocation": "UI Location",
"FontPosition": "Font position",
"FontSize": "Font size",
"IntervalStretch": "Interval stretch",
"LengthWidth": "Length Width",
"MessageTochat": "Toggle death message to <color=#FFFF00>ChatBox</color>",
"MessageToFloatUI": "Toggle death message to <color=#66FF00>FloatUI</color>",
"NoPermission": "Not have permission !",
"NPCKillPlayer": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
"PatrolHelicopterKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
"PlayerKillAnimal": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
"PlayerKillBradleyapc": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
"PlayerKillEntity": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
"PlayerKillNPC": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> m",
"PlayerKillPatrolHelicopter": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
"PlayerKillPlayer": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> m",
"PlayerSuicide": "<color=#FFFF00>{0}</color> suicide",
"Reset": "Reset"
}
}
Автор
Ragman
Скачивания
11
Просмотры
194
Extention type
cs
File size
74.2 KB
Hash
c4498c34126c057db9c4469b7a864270
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