{
"Enable lightnings at night": true,
"Enable fog at night": true,
"Enable junk pile decorations": true,
"Max decorations per junk pile": 2,
"Max total junk pile decorations (set lower to reduce performance impact)": 2000,
"Enable grave yards": true,
"Enable fire when grave yards despawn (impacts performance)": false,
"Show graveyards on the map (requires https://codefling.com/plugins/marker-api)": true,
"Map marker settings": {
"Name": "A Graveyard",
"Radius": 0.2,
"Color (hex format)": "#FFFF00"
},
"Spawn graveyards during this time": {
"start": 19,
"end": 7
},
"Grave yard zombie health": 120.0,
"Grave yard population at night": 20,
"Allow grave yards on roads": true,
"Grave yard despawn time (seconds)": 40.0,
"Minimum distance between grave yards": 50.0,
"Grave yard configurations to spawn": [
"_default"
],
"Grave yard loot table": // Removed for readability
"Grave yard zombie configuration": {
"Npc name": "Zombie",
"Health": 150.0,
"Attack range multiplier": 1.0,
"Sense range (m)": 50.0,
"Vision cone (degrees)": 135.0,
"Damage scale (1 = 100%)": 1.0,
"Memory duration (seconds)": 60.0,
"Roam range (m)": 30.0,
"Chase range (m)": 50.0,
"Remove corpse on death and drop bag": false,
"Kit (requires Kits plugin)": "",
"Clothing items": // Removed for readability
},
"Enable sound effects at night": true,
"Minimum time between sound effects (per player, in minutes)": 5.0,
"List of sound effects": [
"assets/bundled/prefabs/fx/player/beartrap_scream.prefab",
"assets/bundled/prefabs/fx/player/howl.prefab"
],
"Custom NPC Clothing": {
"stables_shopkeeper": [
{
"Item shortname": "pumpkin",
"Skin id": 0
},
{
"Item shortname": "gloweyes",
"Skin id": 0
}
]
// Removed for readability
},
"Custom NPC clothing ignored NPC skins": [
11162132011012
],
"Loot jumpscare configuration": {
"Enabled": true,
"Jumpscare NPC name": "Ghost",
"Jumpscare chance (%)": 5.0,
"Minimum time between jumpscares (per player, in minutes)": 30,
"Jumpscare sounds - played when the player is looking at the npc": [
"_scream"
]
},
"Random jumpscare configuration": {
"Enabled": true,
"Jumpscare NPC name": "Ghost",
"Jumpscare chance (%)": 5.0,
"Minimum time between jumpscares (per player, in minutes)": 30,
"Jumpscare sounds - played when the player is looking at the npc": [
"_laugh",
"_scream"
],
"Attention sound effects - played when the player is not looking at the npc": [
"assets/prefabs/deployable/reactive target/effects/snd_knockdown.prefab",
"ресурсы / префабы / одежда /хэллоуин.пугало / эффекты/soul_release_effect.prefab",
"ресурсы / в комплекте / сборные /fx/item_break.prefab",
"ресурсы / сборные конструкции / здание / дверь.навесная /эффекты / дверной стук.сборный",
"ассеты /префабы / оружие / большой тесак / эффекты / хит.префаб",
"ассеты /префабы / оружие / большой меч / эффекты / хит.префаб",
"ресурсы / в комплекте / сборные / fx/player/gutshot_scream.prefab"
]
},
"Название команды записи": "rec",
"Название команды Grave yard": "gy",
"Название команды для оформления мусорной кучи": "jp",
"Имя команды Jumpscare": "jumpscare"
}