VIP Paraglider 2.4.0

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JSON:
  "Unboosted Force increase while leaning forwards (Default from Facepunch is 2f)": 75.0,
  "Unboosted Force increase while leaning backwards (Default from Facepunch is 0.2f)": 1.0,
  "Unboosted Turn Force (Default from Facepunch is 2f)": 8.0,
  "TIER 1: Forwards Force increase while Boosting forwards": 150.0,
  "TIER 2: Forwards Force increase while Boosting forwards": 200.0,
  "TIER 3: Forwards Force increase while Boosting forwards": 250.0,
  "TIER 1: Backwards Force increase while Boosting backwards": 2.0,
  "TIER 2: Backwards Force increase while Boosting backwards": 4.0,
  "TIER 3: Backwards Force increase while Boosting backwards": 6.0,
  "TIER 1: Turn Force increase while Boosting": 16.0,
  "TIER 2: Turn Force increase while Boosting": 20.0,
  "TIER 3: Turn Force increase while Boosting": 24.0,
  "TIER 1: How much lift you want from AFTERBURNERS": 2.5,
  "TIER 2: How much lift you want from AFTERBURNERS": 4.0,
  "TIER 3: How much lift you want from AFTERBURNERS": 5.5,
  "TIER 1: How much forward force from AFTERBURNERS - balances upwards force to produce glide": 3.5,
  "TIER 2: How much forward force from AFTERBURNERS - balances upwards force to produce glide": 5.5,
  "TIER 3: How much forward force from AFTERBURNERS - balances upwards force to produce glide": 7.5,
  "TIER 1: How much downwards force you want the Parachutes to have when pressing descend": 1.5,
  "TIER 2: How much downwards force you want the Parachutes to have when pressing descend": 2.5,
  "TIER 3: How much downwards force you want the Parachutes to have when pressing descend": 3.5,
  "TIER 1: How much downwards force while descending and boosting": 2.0,
  "TIER 2: How much downwards force while descending and boosting": 4.0,
  "TIER 3: How much downwards force while descending and boosting": 6.0,
  "TIER 1: How much downwards force while descending with afterburners": 4.0,
  "TIER 2: How much downwards force while descending with afterburners": 6.0,
  "TIER 3: How much downwards force while descending with afterburners": 8.0,
  "TIER 1: Initial Afterburner Fuel": 150.0,
  "TIER 2: Initial Afterburner Fuel": 200.0,
  "TIER 3: Initial Afterburner Fuel": 250.0,
  "TIER 1: Amount of fuel to refill (per second)": 6.0,
  "TIER 2: Amount of fuel to refill (per second)": 8.0,
  "TIER 3: Amount of fuel to refill (per second)": 10.0,
  "Afterburner Fuel Consumption Rate (per player input tick)(consistent for all tiers)": 1.0,
  "TIER 1: Hold to Launch Countdown Timer": 10.0,
  "TIER 3: Hold to Launch Countdown Timer": 5.0,
  "TIER 2: Hold to Launch Countdown Timer": 3.0,
  "TIER 1: Launch Cooldown Timer (between launches)": 30.0,
  "TIER 2: Launch Cooldown Timer (between launches)": 15.0,
  "TIER 3: Launch Cooldown Timer (between launches)": 10.0,
  "TIER 1: Launch Duration (in seconds)": 2.0,
  "TIER 2: Launch Duration (in seconds)": 4.0,
  "TIER 3: Launch Duration (in seconds)": 6.0,
  "TIER 1: Launch Velocity": 15.0,
  "TIER 2: Launch Velocity": 25.0,
  "TIER 3: Launch Velocity": 35.0,
  "TIER 1: Jet Drop Cooldown Timer (between drops)": 600.0,
  "TIER 2: Jet Drop Cooldown Timer (between drops)": 300.0,
  "TIER 3: Jet Drop Cooldown Timer (between drops)": 120.0,
  "How many seconds you're not targeted by SAMs after deploying flares": 5.0,
  "Prevent Launch and Drop when NoEscape CCOMBAT BLOCKED (grant paraglider.yesescape to bypass)": true,
  "Prevent Launch and Drop when NoEscape RAID BLOCKED (grant paraglider.yesescape to bypass)": true,
  "Prevent Drop when BUILDING BLOCKED (grant paraglider.yesescape to bypass)": true,
  "Prevent Launch when BUILDING BLOCKED (prevents exploits paraglider.yesescape to bypass)": true,
  "Automatically deploy Paraglider after Launch": true,
  "Time between Afterburner trail effects": 0.8,
  "Time between Boost trail effects": 0.5
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