VIP PookEvent 1.3.6

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{
"Enable Special Event? (Holiday themed Pookie)": false,
"Event Interval (in minutes)": 60,
"Event Length (in minutes)": 20,
"Minimum players online for event to start.": 1,
"How many decoys should spawn?": 1,
"Item to spawn next to Pookies": "assets/prefabs/deployable/lantern/lantern.deployed.prefab",
"Broadcast grids they spawn in?": true,
"Show map markers when they spawn?": false,
"Color of Map Marker": "#00FF00",
"Map Marker Radius": 0.25,
"Name color for decoy killer.": "orange",
"Name color for pookie killer.": "green",
"Enable custom HP for Pookie and Decoy?": true,
"Custom Pookie HP Amount": 100,
"Custom Decoy HP Amount": 100,
"Enable Negative Effects?": true,
"Enable Negative Effect Commands?": false,
"Give Reward Item AND Currency?": true,
"Use ServerRewards?": false,
"ServerRewards Amount to give per kill.": 0,
"Use Economics?": true,
"Economics Amount to give per kill.": 1000,
"Reward Items (Item Shortname, Quantity)": [
{
"Item Shortname": "easter.goldegg",
"Item Skin": 0,
"Item Name": "",
"Minimum Quantity": 1,
"Maximum Quantity": 1
},
{
"Item Shortname": "pookie.bear",
"Item Skin": 0,
"Item Name": "",
"Minimum Quantity": 1,
"Maximum Quantity": 1
},
{
"Item Shortname": "giantlollipops",
"Item Skin": 0,
"Item Name": "",
"Minimum Quantity": 1,
"Maximum Quantity": 3
},
{
"Item Shortname": "supply.signal",
"Item Skin": 0,
"Item Name": "",
"Minimum Quantity": 1,
"Maximum Quantity": 1
}
],
"Negative Effects (Executes on player for killing Decoy)": [
{
"Effect Name": "Health",
"Effect Description": "Subtracts amount from players health. (If players health is less than amount, they will die!)",
"Enabled": true,
"Amount": 25
},
{
"Effect Name": "Dehydration",
"Effect Description": "Sets players hydration to the value given.",
"Enabled": false,
"Amount": 25
},
{
"Effect Name": "Hunger",
"Effect Description": "Sets players hunger to the value given.",
"Enabled": false,
"Amount": 25
},
{
"Effect Name": "Radiation",
"Effect Description": "Amount of radiation poisoning you want to give the player.",
"Enabled": true,
"Amount": 50
},
{
"Effect Name": "Bleeding",
"Effect Description": "Bleeding amount you want applied to the player.",
"Enabled": true,
"Amount": 50
},
{
"Effect Name": "Spawn Bears",
"Effect Description": "Number of bears you want spawned around the player.",
"Enabled": true,
"Amount": 1
},
{
"Effect Name": "Spawn Wolves",
"Effect Description": "Number of wolves you want spawned around the player.",
"Enabled": true,
"Amount": 3
},
{
"Effect Name": "Spawn Boar",
"Effect Description": "Number of boar you want spawned around the player.",
"Enabled": true,
"Amount": 1
},
{
"Effect Name": "Drop Inventory",
"Effect Description": "Drops the players inventory on the ground.(1 = Hot Bar, 2 = Armor, 3 = Main Inventory, 4 = All)",
"Enabled": true,
"Amount": 4
},
{
"Effect Name": "Spikes",
"Effect Description": "Spawn a ring of spike traps around a player for x secs.(e.g. Amount = 10 is 10 seconds.)",
"Enabled": true,
"Amount": 25
}
],
"Negative Effect Commands (When using commands, put %steamid% where the player ID would be used in the command)": [
{
"Command": "killplayer %steamid%",
"Command Chat Message": "Message to send to player",
"Enabled": false
},
{
"Command": "killplayer %steamid%",
"Command Chat Message": "Message to send to player",
"Enabled": false
},
{
"Command": "killplayer %steamid%",
"Command Chat Message": "Message to send to player",
"Enabled": false
}
]
}
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